As I mentioned in a previous post, I found a program called iPi, that lets you use the Kinect depth camera to record 3d motion, then apply it to whatever you'd like with your favorite 3d program. Well, despite having a brand new souped-up computer to work on, I can't use the software because I need a certain video card....
so, until I can make that happen, it's back to animating my robots as IK rigged puppets.
The drummerbot has 4 arms, each controlled by a goal object (the squares in the picture). And even his kit has morph targets set to animate when he hits a cymbal, or a kick drum. Lots of graph editing.
The bassbot has articulated fingers on both hands, he only has 3 fingers on each hand for a few reasons, mostly to save time animating, but really, he's a robot, he can do more with 3 than people could with 5.
Eventually, I'm going to get the motion capture software to work, but I'm still tweaking the hell out of his moves with that precision bass.
I'm currently working on the keyboard bot, it's definitely not as involved as the other performances,
especially considering we wont get a close up look at her hands !
There are many improvements from the previous Ybot videos, like this one where I used Roller Coaster Tycoon 3 to create the fireworks and laser show.
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